T
Talent@ Beta
Figure

Helix AI Engineer, Robot Learning

Figure · Series B · Website

Role Details

Location
HQ
Salary (est. USD)
~$100K - $160K (est. USD)

Estimated based on role seniority, company stage (Series B), and industry benchmarks. Actual compensation may vary.

How is this calculated?
Seniority band Mid-level
Base range $100K – $160K

Based on Web3 & AI industry compensation data. Seniority is inferred from role title keywords. Company stage affects ranges: early-stage (−15%), late-stage/public (+10%).

Department
AI - Helix Team
Type
Full-time
Vertical
Robotics
Posted
1 week ago

Job Description

Helix AI Engineer, Robot Learning

Figure is an AI robotics company developing autonomous general-purpose humanoid robots. The goal of the company is to ship humanoid robots with human level intelligence. Its robots are engineered to perform a variety of tasks in the home and commercial markets. Figure is headquartered in San Jose, CA.

We are looking for a Helix AI Engineer, Robot Learning with a strong robotics learning background to help develop and improve our visuomotor manipulation policies, with a heavy emphasis on real-robot deployment.

Responsibilities

  • Design, train, evaluate, and deploy learning-based visuomotor policies for humanoid robot manipulation
  • Develop manipulation behaviors such as grasping, pick-and-place, object reorientation, door opening, bimanual manipulation, and basic assembly
  • Apply and extend techniques including behavior cloning, reinforcement learning, and VLA reasoning
  • Train models that are robust to real-world challenges such as sensor noise, partial observability, contact dynamics, and environment variability
  • Own the full pipeline from data collection on real robots to model training, evaluation, and deployment
  • Work closely with simulation and digital twin tooling where useful, while prioritizing real-world performance and transfer
  • Collaborate with perception, controls, systems, and hardware teams to integrate policies into a full autonomy stack
  • Evaluate tradeoffs between learning-based and classical approaches and make principled design decisions
  • Write high-quality, well-tested software that ships to and runs reliably on physical humanoid robots
  • Partner with integration and testing teams to continuously improve robustness, performance, and deployment velocity

Requirements

  • Hands-on experience developing and deploying robot learning systems on real robots
  • Strong background in robot manipulation and visuomotor control
  • Experience with behavior cloning, reinforcement learning, or related learning-based manipulation methods
  • Proficiency in Python and/or C++ for robotics and ML systems
  • Experience with modern deep learning frameworks (e.g., PyTorch)
  • Ability to design experiments, analyze failures, and iterate quickly in real-world robotic systems
  • Solid understanding of the tradeoffs between classical robotics approaches and learning-based methods
  • Thrive in fast-paced, ambiguous environments where solutions require exploration and ownership

Bonus Qualifications

  • Experience deploying learning-based manipulation systems in commercial or production robotic systems
  • Prior work on humanoids or highly dexterous robotic platforms
  • Publication record in robot learning, manipulation, or embodied AI
  • Experience leading projects or mentoring other engineers
  • Passion for building autonomous humanoid robots that operate in the real world

The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended. 

About Figure

Building general-purpose humanoid robots for commercial use.

View company profile

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